Manuel B. Garcia serves as the Senior Director for Educational Technology and Digital Learning at FEU Institute of Technology, Manila, Philippines. Read More

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Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign

Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign

2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM), 1-6, (2022)

doi 10.1109/HNICEM57413.2022.10109535 | Citations: 39

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This is a post-peer-review, pre-copyedit version of an article published in the proceedings of the 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM). The final authenticated version is available online at: https://doi.org/10.1109/HNICEM57413.2022.10109535.

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Cite this paper

Arayata, P. A., Banzon, J., Franco, B. M., Lubrin, D., Perez, M. R. L., & Garcia, M. B. (2022). Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign. In 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM) (pp. 1-6). IEEE. https://doi.org/10.1109/HNICEM57413.2022.10109535

Arayata, Paul Andrei, et al.. "Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign." 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM), 2022, pp. 1-6. https://doi.org/10.1109/HNICEM57413.2022.10109535.

Arayata, Paul Andrei, Joshua Banzon, Benjamin Martin Franco, Danilo Lubrin, Maria Rona L. Perez, and Manuel B. Garcia. "Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign." 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM) (2022): 1-6. https://doi.org/10.1109/HNICEM57413.2022.10109535.

Arayata, P. A., Banzon, J., Franco, B. M., Lubrin, D., Perez, M. R. L. and Garcia, M. B. (2022) 'Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign', 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM), pp. 1-6. IEEE. https://doi.org/10.1109/HNICEM57413.2022.10109535

Arayata PA, Banzon J, Franco BM, Lubrin D, Perez MRL, Garcia MB. Chyilax: A 3D Video Game as a Marketing Tool for Mental Breakdown Awareness Campaign. 2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment and Management (HNICEM). 2022:1-6. doi:10.1109/HNICEM57413.2022.10109535.

Authors

Arayata, Paul Andrei

College of Computer Studies

FEU Institute of Technology, Philippines

Banzon, Joshua

College of Computer Studies

FEU Institute of Technology, Philippines

Franco, Benjamin Martin

College of Computer Studies

FEU Institute of Technology, Philippines

Lubrin, Danilo

College of Computer Studies

FEU Institute of Technology, Philippines

Perez, Maria Rona L.

College of Computer Studies

FEU Institute of Technology, Philippines

Garcia, Manuel B.

College of Computer Studies

FEU Institute of Technology, Philippines

iD 0000-0003-2615-422X