Download PDF Book Chapters Gamification of E-Learning in African Universities: Identifying Adoption Factors Through Task-Technology Fit and Technology Acceptance Model Next-Generation Applications and Implementations of Gamification Systems, pages 73-96, (2022) doi https://doi.org/10.4018/978-1-7998-8089-9.ch005 | Citations: 50 Mustafa, A. S. Corresponding AuthorMustafa, Abdulsalam Salihu abdulsalam.mustafa@nils.gov.ngCollege of Graduate Studies, Universiti Tenaga Nasional, MalaysiaSearch for more papers by this author, Alkawsi, G. A.Alkawsi, Gamal Abdulnaser, Universiti Tenaga Nasional, MalaysiaSearch for more papers by this author, Ofosu-Ampong, K. iDOfosu-Ampong, Kingsley kingofosu11@gmail.comiD 0000-0003-0561-6376Business School, University of Ghana, South AfricaSearch for more papers by this author, Vanduhe, V. Z.Vanduhe, Vanye Zira, Üner İnşaat Peyzaj Ltd., TurkeySearch for more papers by this author, Garcia, M. B. iDGarcia, Manuel B. mbgarcia@feutech.edu.phiD 0000-0003-2615-422XCollege of Computer Studies, FEU Institute of Technology, PhilippinesSearch for more papers by this author, Baashar, Y.Baashar, Yahia, Universiti Tenaga Nasional, MalaysiaSearch for more papers by this author